SBR gives fans "racing terms"
Know Your Racing Terms With a bit of a break before the opening races of the 2005 V8 Supercar season, back-to-back series champions Stone Brothers Racing have decided to keep the fans' minds ticking over. SBR has compiled a series of racing ...
Know Your Racing Terms
With a bit of a break before the opening races of the 2005 V8 Supercar season, back-to-back series champions Stone Brothers Racing have decided to keep the fans' minds ticking over.
SBR has compiled a series of racing terms designed to educate fans and keep them interested during the "off" season.
The terms will be released once a week over the next month, according to team co-owner, Ross Stone.
"I don't think you can ever know enough," said Ross Stone.
"We have put these terms together so fans can become more educated on our sport and so they have somthing to keep their interest before we head to the AGP for support races in March.
"We hope all V8 Supercar fans had a safe and enjoyable Christmas and New Year and that the terms come in handy as they prepare for what is sure to be a great 2005 season."
Pirtek Falcon driver Marcos Ambrose and Caltex Racing's Russell Ingall are enjoying a month-long break before getting back into the swing of things for 2005.
RACING TERMS
DAG
Acronym for "Data Acquisition Geek or Guy," a computer expert
who maintains a team's Data Acquisition system and analyses
the data.
DATA AQUISTION
Teams use sophisticated sensors, transmitters, computers and
software to provide information on what the car and the
driver are doing. Everything from engine stress to the
driver's heartbeat can be monitored. The information is
analysed to improve handling, performance and even driver
technique. Data can be acquired by connecting a computer to
the car or by wireless telemetry.
DISPLACEMENT
This is a general automotive term describing the sum of the
volume of the cylinders of the engine. The displacement of a
V8 Supercar engine is 5.0 litres, allocated equally among 8
cylinders.
DONUT
A crowd-pleasing victory celebration in which the driver hits
the accelerator and spins the car in place, sending up a
cloud of tyre smoke
DRAFTING
A fast-moving car creates a low-pressure area behind it,
causing the air to try to move with the car. A car following
behind can take advantage of this low pressure as it actually
sucks the car along faster, known as "being in the
slipstream." A smart driver can either use the draft to pass,
or to lift off slightly and conserve fuel.
DYNO
A contraction of "Dynamometer," an engine-testing device used
in the race shop that measures power and simulates the loads
and environment of a racing engine.
ECU -- ENGINE CONTROL UNIT
The engine control unit in a V8 Supercar is a more
sophisticated version of the computer in a street car,
controlling functions such as ignition timing and fuel
metering. An ECU can be easily reprogrammed by connecting a
laptop computer to a plug on the side of the car. In V8
Supercar racing the ECU are a "controlled" device and are
handed out to teams by race officials at each meeting.
FLAT SPOT
If a tyre stops spinning and drags along the road, it can rub
off an excess amount of rubber in that spot and cause a flat
spot. This can happen from locking the brakes or from sliding
sideways with one or more wheels not turning, and usually
causes a severe vibration in the car at speed.
FUEL CELL
A bladder-like container to hold fuel. It is designed to be
virtually puncture-proof, thus reducing the change of a fire
during crashes.
G FORCES
The inertial force exerted upon drivers as the car changes
direction. One "G" is equal to the force of gravity. Inertia
causes a moving object to try and keep the same speed and
direction of travel. As a V8 Supercar races around the track,
any change in direction creates some amount of G Force.
High-speed corners exert more G force on drivers than do very
slow corners due to the additional grip provided by downforce
as speeds increase, but braking, acceleration and rises or
drops in the road also create "G"s.
GRID
The starting order of cars, as determined by qualifying
position.
GRIP
Grip is the car's ability to hold the road in a turn and
while accelerating or braking. The amount of grip available
is a function of the composition of the track, the
composition of the tyres, aerodynamic downforce and
mechanical issues such as roll centers, spring rate, shock
dampening, tyre pressure and camber. It is also important to
balance the relative grip at the front and rear of the car.
-sbr-
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